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Role: Music Editing & Implementation

Developer: Supermassive Games

Publisher: Bandai Namco


'A group of documentary film makers receive a mysterious call inviting them to a modern-day replica of HH Holmes’ ‘Murder Hotel’.


But on arrival the crew soon discover they’re being watched and even manipulated, and suddenly there’s much more at stake than just their ratings!'


My fourth project in the Dark Pictures series. This time I was responsible for implementing and designing an highly adaptive and fast reacting Music system, along side traditional Music editing. 

The result was a a terrifying score that not only moves elegantly with the narrative, it also reacts quickly and elegantly to the players choices. The highest bar set so far in the Dark Pictures series that keeps pushing Music and Music design to new and exciting places.


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